Feb 11, 2007, 09:09 AM // 09:09
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#61
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Ascalonian Squire
Join Date: Jul 2006
Guild: Lost Keys to Perception {lost}
Profession: R/
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So they have the graphics team working on programming now? Interesting. The people who work on animations, models, texturing and the liking are not likely going to work on *changing* skills and adding features to titles and such. Those, I'm pretty sure, fall under the programmers category.
Programmers and Graphics Designers are very different... sure maybe they could've been making new models for DoA drops from Mallyx but I'm pleased with lip-syncing. Not to mention you have no idea when they started working on this, cause it sure as hell wasn't over-night. Ever think that they started this around c3 when they did syncing for that? (It is NO easy task.)
I liked the change though, the cut scenes are interesting in prophecies and it really bugged me to see no motion at all when they talked.
Blaming Gaile solves nothing. Although it has been said earlier, she is just the person in between the mess. She promises to run it by the devs, devs look into it and deem change unworthy, devs don't get back to Gaile or she forgets to reply, etc. etc..
Finally, to finish up here, people complain way to much. I'm guessing 10% of the game population enjoys the game anymore. It's rediculous and sad... you go on for months whining about no changes yet your still playing? Meh, just mind-boggling I guess. :/
My 0.02 for the day...
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Feb 11, 2007, 06:34 PM // 18:34
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#62
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Academy Page
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Well I didnt read all 4 pages, but I just wanted to add that maybe these things take time, because they care about doing it well/correctly. Also, what if they never did anything at all? They already have our money, and they don't really have any obligation to continue to update/fix things in the game. I think if we all stepped back a second, and realized that we as GW players have it really good compared to other F2P games maybe we would actually have time to enjoy the game instead of complaining about it all day.
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Feb 11, 2007, 07:29 PM // 19:29
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#63
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Frost Gate Guardian
Join Date: Sep 2006
Location: Missouri
Guild: Pearl of Great Price
Profession: R/Mo
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Quote:
Originally Posted by Shaden
Finally, to finish up here, people complain way to much. I'm guessing 10% of the game population enjoys the game anymore. It's rediculous and sad... you go on for months whining about no changes yet your still playing? Meh, just mind-boggling I guess. :/
My 0.02 for the day...
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Funny you say that, just making up stats doesn't make them true you know, I seriously doubt that only 10% of the population enjoys the game anymore. You also have to think of what enjoy means, fully? well then you might be right, not very many people seem to enjoy pve + pvp. If you mean they enjoy aspects of it, well I think most people playing do.
People who bash ANet constantly must either have nothing better to do or have never played a game by a company that handles matters worse.
Let me give you 3 examples.
SOE, COMPLETLY changed how the class system, combat system and advancment system for Star Wars Galaxies, just about 2 weeks after releasing an expansion that included content for a profession that they knew was being phased out. They did all this WITHOUT telling the community that they'd been working on this for the past 4-6 months, we were told about a week before it went on the testing server (public testing server, not internal). It changed the game from having 32 Professions, to 10. From being an advanced system where you skilled up and could pick and mix what you did, to being forced into one of 10 "star-warsy" professions. So complaining about waiting for some minor features, and I'm sorry but a couple of title changes IS minor. Seems to be petty to me
Blizzard. Yeah, "the gods of gaming". ANY Diablo 2 fan can tell you how messed up their "support" was for it in the nearly (or maybe it was) 2 year wait for a single patch (1.09 to 1.10). You see Blizzard has this problem they have tunnel vision when they work on a project, they don't remember they have other games out there.
SEGA. Phantasy Star Universe. $10 monthly fee, and when the game came out you had to pay for the first month, the single player game had loads of content that was locked on the "mmo" side of things. The content was there but Sega literally just wanted to siphon it out a little at a time. Pretty shady to charge $10/month for about 5 missions.
I shouldn't be comparing it to an MMO anyway, Diablo 2 is a closer comparison tho that is still off as GW is somewhere in between the two. Comparing content levels and all this BS from MMOs to Guild Wars is just plain stupid. The devs don't label Guild Wars as an MMO, so why should the players? Quite frankly the free updates we get are much better than alot of other PC games "patches" (battlefield 2 anyone?) and the devs from Anet are alot more frank and community-friendly than other companies.
First off, Guild Wars is supposed to be an alternative to the average mmo, Level 20 Cap, easily accessible (my wife plays it and picked it up easier than WoW or SWG), PvP system that is pretty unique and you can just make a pvp character leveled to 20 automatically.
Gaile is a great customer relations worker, it is sadly rare for someone in her posistion to play the game and also come in to answer questions, and visit so many fan site forums, though in part because GW doesn't have a centralized forum on their site a mistake in my opinon)
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Feb 11, 2007, 09:06 PM // 21:06
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#64
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Ascalonian Squire
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Quote:
Originally Posted by Durik Lakmor
People who bash ANet constantly must either have nothing better to do or have never played a game by a company that handles matters worse.
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I don't bash ANet constantly, but I assure you I've played SWG. Pre-CU, Post-CU, but I quit just before the NGE or whatever the hell it's called was put in. And I can also assure you, that the similarities here are striking. SoE promised, and never delivered, and changed without warning. ANet is completely innocent of that?
Remember when they came up with the whole "aoe-AI" nerf thingy out of nowhere? (I was a fan of the update, but let's be fair, it came out of left field, ja?)
Remember the minion-limit thingy? (Again, another update I was a fan of, but still being fair, it came out of left field again, ja?)
Remember when they introduced that awesome trade system?
Oh right, you have no point. Thank you.
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Feb 12, 2007, 03:55 AM // 03:55
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#65
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Frost Gate Guardian
Join Date: Sep 2006
Location: Missouri
Guild: Pearl of Great Price
Profession: R/Mo
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I'd say those are minor in comparison to what SoE did personally the NGE was pretty much a different game altogether rather than one aspect
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Feb 12, 2007, 06:53 AM // 06:53
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#66
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by ikpt
And I can also assure you, that the similarities here are striking. SoE promised, and never delivered, and changed without warning. ANet is completely innocent of that?
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Uhm, it's their game, just like SWG is Sony's and they are allowed to change it as they see fit. They don't need to consult with you or anyone else. I didn't play SWG, but I'm aware of what was changed and frankly, similarities really aren't that similar, about the only thing thats similar is that each company made some changes. Sony's changes completely changed how the game worked in completely fundamental ways. ANets changes, especially the ones you've noted, haven't changed how things work so much as put limits on things that were being abused / taken advantage of. Sony's changes were an attempt to draw in new players that have a 'gratify me now' complex. ANets changes (whether you agree with them or not) are an attempt to make the overall game better for everyone. Did Paragons get whacked with a mallet this last update? Yes, will people really care in a month or so once the brilliant build designers in our assorted GW communities have given the changes some thought and put out some new ideas? Probably not.
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Feb 12, 2007, 09:49 AM // 09:49
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#67
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
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People are so impatient. Enjoy the game, when the updates come, they'll come.
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Feb 12, 2007, 10:59 AM // 10:59
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#68
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Krytan Explorer
Join Date: Jun 2006
Location: Lower Ward, Sigil
Guild: Goda Vos
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LOL, when I first say the "things promised but weren't delivered" I thought it was about the storage thing again, or the auction house again. But no, imagine my amusement when it was all about some titles. Titles are worthwhile updates? And I don't think they made any concrete promises for those titles and the hard mode...
Can't believe a whiny thread like this got stretched 3 pages... and I'm contributing to it... oh well.
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Feb 12, 2007, 06:10 PM // 18:10
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#69
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Frost Gate Guardian
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Guild Wars doesn't have a recurring monthly payment, no. Does that mean that everything ArenaNet does to Guild Wars after release is to be considered philanthropic? That we're lucky that they deliver post-release content?
Hardly.
Why? Because Guild Wars, both the core and the episodic content releases are buggy to the point where releasing them without continuing subsequent updates and fixes should be a crime. There are critical bugs in Guild Wars that have been allowed to exist for almost two years without having been addressed. No matter what you do in Guild Wars, you're very likely to run into, at the very least, one bug while doing it. I have played a lot of games in my time, and I can count on one hand the games I've played that have had more technical glitches than Guild Wars.
If ArenaNet is going to excuse this abhorrent lack of quality control and bug fixing with that they're working on new content and new features, I'd say the players have every right to complain when these things aren't implemented.
I would by far prefer getting my content and features with the chapters, if it would mean that ArenaNet would spend their time fixing the countless bugs in their game inbetween releases. When that isn't an option, however, I feel that I have every right to be frustrated with them when what they promise in place of these fixes turns out to be vapourware.
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Feb 12, 2007, 06:19 PM // 18:19
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#70
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Frost Gate Guardian
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Love that Z-Axis.
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Feb 12, 2007, 06:52 PM // 18:52
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#71
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Frost Gate Guardian
Join Date: Jun 2006
Location: The United States
Guild: Boston Guild [BG]
Profession: Mo/Me
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Quote:
Originally Posted by mikkel
Guild Wars doesn't have a recurring monthly payment, no. Does that mean that everything ArenaNet does to Guild Wars after release is to be considered philanthropic? That we're lucky that they deliver post-release content?
Hardly.
Why? Because Guild Wars, both the core and the episodic content releases are buggy to the point where releasing them without continuing subsequent updates and fixes should be a crime. There are critical bugs in Guild Wars that have been allowed to exist for almost two years without having been addressed. No matter what you do in Guild Wars, you're very likely to run into, at the very least, one bug while doing it. I have played a lot of games in my time, and I can count on one hand the games I've played that have had more technical glitches than Guild Wars.
If ArenaNet is going to excuse this abhorrent lack of quality control and bug fixing with that they're working on new content and new features, I'd say the players have every right to complain when these things aren't implemented.
I would by far prefer getting my content and features with the chapters, if it would mean that ArenaNet would spend their time fixing the countless bugs in their game inbetween releases. When that isn't an option, however, I feel that I have every right to be frustrated with them when what they promise in place of these fixes turns out to be vapourware.
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Thats funny, because I only occasionally run into bugs and overall I'm happy with the quality control.
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Feb 12, 2007, 06:54 PM // 18:54
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#72
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Frost Gate Guardian
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Quote:
Originally Posted by Alfrond
Thats funny, because I only occasionally run into bugs and overall I'm happy with the quality control.
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Now that's funny.
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Feb 12, 2007, 07:01 PM // 19:01
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#73
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Jungle Guide
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Meh. I just realized how pointless it is to explain how little money we pay for GW. It doesnt really matter. Even if ANET were to PAY us to play, people would STILL complain and think it's in their right to demand and demand. I can guarantee that it's not an exaggeration. People will complain about anything and everything no matter how good or bad they have it.
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Feb 12, 2007, 07:03 PM // 19:03
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#74
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Wilds Pathfinder
Join Date: Oct 2006
Location: In Your Head
Guild: The Brave Will Fall [Nion]
Profession: Me/
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Quote:
Originally Posted by sasukeUchiha
they will make changes...just wait.
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No offence but some of these guys have worked on the Blizzard Project Diablo II. I also remember that exact staff promising "New Runes Every Week!"
26 months later a patch came. A single patch. I know its decent marketing strategy to share info/hide info but the OP has a good point, they announced these things months ago.
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Feb 12, 2007, 07:03 PM // 19:03
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#75
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Frost Gate Guardian
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Quote:
Originally Posted by The Ernada
Meh. I just realized how pointless it is to explain how little money we pay for GW. It doesnt really matter. Even if ANET were to PAY us to play, people would STILL complain and think it's in their right to demand and demand. I can guarantee that it's not an exaggeration. People will complain about anything and everything no matter how good or bad they have it.
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We pay retail price, same as any other game. The difference is that we pay retail price for a game that's not even close to being ready for retail on the promise of continuous updates and fixes that only occur to a limited extent.
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Feb 12, 2007, 07:18 PM // 19:18
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#76
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Jungle Guide
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Quote:
Originally Posted by mikkel
We pay retail price, same as any other game. The difference is that we pay retail price for a game that's not even close to being ready for retail on the promise of continuous updates and fixes that only occur to a limited extent.
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Not even close to being ready for retail? Why have people stayed for so long if that were true for each chapter? Why have people bought all 3 chapters? Why have sales for GW gone up then? What are these problems that you claim make this game not ready for retaill? Incomplete titles? What a joke. Auction house? Is that a game breaker? Hell no. What else?
I do not think GW is a perfect game though. Far from it. There are many issues that need fixing. But damn we get a LOT from what we are paying and some of you act like you're entitled and become rude children when you ask for stuff. That's my whole pet peeve about this.
Last edited by The Ernada; Feb 12, 2007 at 07:20 PM // 19:20..
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Feb 12, 2007, 08:02 PM // 20:02
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#77
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Frost Gate Guardian
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Quote:
Originally Posted by The Ernada
Not even close to being ready for retail? Why have people stayed for so long if that were true for each chapter? Why have people bought all 3 chapters? Why have sales for GW gone up then? What are these problems that you claim make this game not ready for retaill? Incomplete titles? What a joke. Auction house? Is that a game breaker? Hell no. What else?
I do not think GW is a perfect game though. Far from it. There are many issues that need fixing. But damn we get a LOT from what we are paying and some of you act like you're entitled and become rude children when you ask for stuff. That's my whole pet peeve about this.
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Most people buy the chapters because they know the potential the game has, and that cutting and running isn't going to fix anything.
These problems I'm talking about that make the game not ready for retail are, as I said, the countless bugs, so listing those features is completely irrelevant.
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Feb 12, 2007, 08:10 PM // 20:10
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#78
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Jungle Guide
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Quote:
Originally Posted by mikkel
These problems I'm talking about that make the game not ready for retail are, as I said, the countless bugs, so listing those features is completely irrelevant.
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Name just two of these so called countless bugs that make this game "not ready for retail" please.
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Feb 12, 2007, 08:13 PM // 20:13
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#79
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Wilds Pathfinder
Join Date: May 2005
Location: Pittsburgh
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Much as I'd like to see titles removed from the game altogether, don't forget their promise of making the Canthan elite missions always available for anyone.
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Feb 12, 2007, 08:22 PM // 20:22
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#80
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Underworld Spelunker
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Quote:
Quote:
Originally Posted by The Ernada
Name just two of these so called countless bugs that make this game "not ready for retail" please.
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i had a quest that failed to update once but they fixed it less than a day after i sent in a support ticket with the details.
so i guess that wasnt one of them
usually reviewers give a game that is not ready for release a bad rating rather than awards all over
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